遺伝子37種の効果一覧 — Lv1 / Lv2 の数値
遺伝子は魚ごとに2枠、劣性で1枠。37種あり、どれも Lv1 と Lv2 で効果量が変わる。ここではビルドに書かれている説明文をそのまま並べ、食い違う箇所は注記した。
0137種の効果
説明文はゲーム内の英語表記をそのまま転記している。数値の出典は配信ビルドの遺伝子テーブルで、文章と係数が一致しない項目が1件ある(次の節)。
| 遺伝子 | Lv1 | Lv2 |
|---|---|---|
| Newbie Damage Bonus | Damage on Mobs +50% | |
| Rookie Damage Bonus | Damage on Mobs +25% | |
| Bonus Score | Score +25% | Score +50% |
| Detective | Sight +30%; Blindness -40%; Camouflage Detection +40%; Speed +5%; | Sight +60%; Blindness -99%; Camouflage Detection +99%; Speed +10%; |
| Bonus Stab Score | Stab Score +50% | Stab Score +100% |
| Bonus Kill Score | Kill Score +33% | Kill Score +66% |
| Assassin | Temporary 200% Weapon Damage upon pulling the weapon | Temporary 300% Weapon Damage upon pulling the weapon |
| Attack Up | Base Attack +10% | Base Attack +20% |
| Defense Up | Base Defense +10 | Base Defense +20 |
| Champion Hunter | Kill to initiate the hunt for the PVP zone champion. Deal an extra 5% damage to the champion if they have a higher score. Whoever survives the hunt receives a 5% bonus kill score for the kill. Nemeses Tracker is inactive at lvl 1. | Kill to initiate the hunt for the PvP zone champion. Deal an extra 10% damage to the champion if they have a higher score. Whoever survives the hunt receives a 10% bonus kill score for the kill. Nemeses Tracker is activated!! |
| Projectile Damage Up | Bullet-type Projectile Damage +25% | Bullet-type Projectile Damage +50% |
| Teamwork | Speed +10%; Stamina Regeneration +50%; Healing effects +80%; Teammates receive 40% of healing effects & you earn 4% of their pts when they score; | Speed +20%; Stamina Regeneration +100%; Healing effects +160%; Teammates receive 80% of healing effects & you earn 8% of their pts when they score; |
| Max HP Up | Max HP +25% | Max HP +50% |
| HP Regeneration Up | HP Auto Regeneration +2 | HP Auto Regeneration +4 |
| Stamina Regeneration Up | Stamina Regeneration +100% | Stamina Regeneration +200% |
| Weapon Size Up | Weapon Size 9% | Weapon Size +18% |
| Elemental Resistance Up | Elemental Resistance +50% | Elemental Resistance +90% |
| Negative Status Duration Up | Inflict Negative Status Duration +25% | Inflict Negative Status Duration +50% |
| Gold Gained Up | Gold Gained from Killing +40% | Gold Gained from Killing +80% |
| Ore Rarity Up | Legendary Ore Chance +1% | Legendary Ore Chance +2% |
| Gem Rarity Up | Legendary Fish Gem Chance +1% | Legendary Fish Gem Chance +2% |
| Bonus Food Score | Food Score +33% | Food Score +66% |
| Ecologist | Reveal nearby hazards on the minimap and offer an immediate forecast of Armageddon, whirlpools, and other ecological events, while also adapting slightly to them. | Reveal all hazards on the minimap and offer an advance forecast of Armageddon, whirlpools, and other ecological events, while also adapting moderately to them. |
| Speedster | Speed +10%; Boost Speed +10%; | Speed +20%; Boost Speed +20%; |
| Blind Resistance Up | Blind Resistance +33% | Blind Resistance +66% |
| Tiny Hero | Size -25%; Agility +25%; | Size -50%; Agility +50%; |
| Vampire | Absorb HP & stamina from your bleeding impaled victims Lvl 1 | Absorb HP & stamina from your bleeding impaled victims Lvl 2 |
| Engineer | Increase the projectiles of bullet-type skills Lvl 1 | Increase the projectiles of bullet-type skills Lvl 2 |
| Skill Duration Up | Non-release-type Skill Duration Up Lvl 1 | Non-release-type Skill Duration Up Lvl 2 |
| Cool Down Time Reduce | Cool Down Time -25% | Cool Down Time -50% |
| Revenger | Tracks your last stabber or killer. If the target is a player, they will take an extra 6% damage from you. If the target is not a player, all Mobs, Nemeses, and Bosses will take an extra 25% damage from you. Nemeses Tracker is inactive at lvl 1. | Tracks your last stabber or killer. If the target is a player, they will take an extra 12% damage from you. If the target is not a player, all Mobs, Nemeses, and Bosses will take an extra 50% damage from you. Nemeses Tracker is activated!! |
| Lunar New Year Blessing | Additional 100% Gold from Killing | Additional 110% Gold from Killing |
| Nemeses Predator | Damage Dealt On Nemeses, Mobs, and Bosses +30% | Damage Dealt On Nemeses, Mobs, and Bosses +60% |
| Nemeses Guard | Damage Received From Nemeses, Mobs, and Bosses -30% | |
| Berserker | Attack +20%; Defense -10; | Attack +40%; Defense -20; |
| Daredevil | Attack +25% & Defense +5 when HP drops below 25%. | Attack +50% & Defense +10 when HP drops below 25% |
| Vegetarian | A pumpkin grows on your weapon every 6 seconds if sufficient space is provided. | A pumpkin grows on your weapon every 3 seconds if sufficient space is provided. |
02表記と数値が食い違う項目
Weapon Size Up は、説明文が Lv1「Weapon Size 9%」・Lv2「Weapon Size +18%」となっている。しかし実際に適用される係数は spearScale に +0.11 / +0.22 で、11% / 22% 相当になる。説明文と係数が一致しないため、当サイトでは両方を併記し、どちらが正しいかは断定しない。
同種のズレは Elemental Resistance にも見える。説明文は「+50% / +90%」だが、係数は elemRes から 0.5 / 0.9 を引く形で、表現が逆向きになっている。耐性が「下がる」と読めてしまうため、こちらも両方載せた。
03組み合わせの考え方
- 攻撃を伸ばす
- Attack Up(×1.10 / ×1.20)と Assassin(200% / 300% の武器ダメージ)は、牙を抜いた直後の一撃に重なる。
- 硬くする
- Max HP Up(×1.25 / ×1.50)と Defense Up(+10 / +20)を同時に積むと、tier1 の HP300 が 375 以上になる。
- 回転を速くする
- Cool Down Time Reduce(−25% / −50%)は、再使用30,000ms の Substitute を 15,000ms にする。
- 小さく速く
- Tiny Hero は体格を −25% / −50%、速度と旋回を +25% / +50% にする。当たり判定が小さくなる代わりに攻撃範囲も狭くなる。
- スコアを伸ばす
- Bonus Score(+25% / +50%)と Bonus Stab Score(+50% / +100%)は、稼ぎの段階で効く。武器の解放が遅いと感じたらこちら。
- 見つからなくする
- Camouflage は 30,000ms の透明化。ただし Detective 遺伝子を持つ相手には見破られる。
04枠の数と入れ替え
魚ごとに遺伝子の枠は2つ、劣性(recessive)が1つ。同じ遺伝子を Lv2 まで育てるには重ねる必要があるため、枠の数がそのまま「積める効果の数」になる。tier1 の魚は数値が全種共通なので、遺伝子の差がそのまま魚の差になる。